ALIENMANIA // PREFLIGHT

PREPARING DEPLOYMENT

Compiling shaders and uploading textures up front so matches run without hitches.

BUILDING WORLD0%
ALIENMANIA // GLOBAL OPERATIONS

CHOOSE LANGUAGE

Choose your language before entering the operations center.

ELIMINATED
◆HEADSHOT
OBJECTIVE
SURVIVE THE BREACH
HOSTILES INBOUND
THREAT ANALYSISSTANDBY
ELITE
WAVE0
CASH$0
HOSTILES0
KILL CHAIN×1.00
RANGE TELEMETRY0%
SHOTS0
HITS0
HEADS0
STREAK0
BEST RUN0
KNOCKED0
INSTALLED AUGMENTS0
HEALTH 100
NO ARMOR
Q
ARC GRENADE // STOCK0
WEAPONMP5-SD
32/320
MAGAZINERESERVE
RELOADING
ALIENMANIAARMORYLIVE FIRE ARCHIVE
TACTICAL RESEARCH DIVISION // WEAPON ARCHIVE

ARMORY LIVE FIRE

Inspect every platform in real time. Study the numbers, then rotate the same combat model used in the field.

SUBMACHINE GUN // SUPPRESSED

MP5-SD

Quiet, controllable and built for close-quarters entry.

LIVE MODEL // FIELD CONFIGURATIONREADY TO INSPECT
9×19MMPARKERIZED STEEL
DRAG TO ROTATESCROLL TO ZOOMDOUBLE CLICK TO RESET
COMBAT PROFILELIVE TELEMETRY
72POWER
POWERRANGECONTROLHANDLINGFIRE RATE
SPECIFICATION MATRIXFULL AUTO
MAGAZINE32
RPM800
RELOAD1.8s
HEAD MULT1.8×
DAMAGE FALLOFFMETRES // BODY IMPACT
SERVER TABLE LINKEDSTATS ARE LIVE FROM CURRENT BALANCEDRAG THE MODEL TO STUDY EVERY ANGLE
ALIENMANIA BUILD 6.16.7 // ARMORY SYSTEM
SECURE PLAYER PROFILE

ACCOUNT

ACCOUNT PLAYER RANKINGS

LEADERBOARDS

#OPERATIVERATINGMATCHESWINSK/D

-- FPSAUTO // HIGH-- MS FRAME-- DRAWS
OFFLINEWAITING— MS
CONTROLLER CONNECTEDSTANDARD GAMEPAD
OPERATIVE DOWNRESPAWNING
FINAL MOMENT // SERVER REPLAY KILLED BY UNKNOWN WEAPON UNKNOWN
LIVE SPECTATOR OPERATIVE SPACE / CLICK NEXT · RIGHT CLICK PREVIOUS
SPAWN SHIELD2.2
LIVE COMBAT DATA

SCOREBOARD

0 — 0
OPERATIVEKDADMGPING
HOLD TAB TO VIEW · SERVER AUTHORITATIVE
SECURE MATCH LOBBY

OPERATIVES ASSEMBLING

WAITING FOR OPERATIVES

THE MATCH STARTS WHEN EVERY CONNECTED OPERATIVE IS READY
ROUND COMPLETE

VICTORY

COMBAT OBJECTIVE SECURED

LOBBY RESET IN 15
TACTICAL LINK INTERRUPTED

RECONNECTING

ATTEMPT 1 OF 3

PERSONNEL // VISUAL LOADOUT

OPERATOR

Build a distinct combat identity. Your selection is saved locally and synchronized for every multiplayer operative.

SELECTED KITVANGUARDFIELD HELMET
01
COMBAT UNIFORMSIX DISTINCT MATERIAL PALETTES
02
HEADGEARCHANGE THE OPERATIVE SILHOUETTE
TEAM CLARITY PRESERVED Red and blue visor lights, chest beacon and armbands always identify teams.
TACTICAL LINK SUSPENDED

PAUSED

SYSTEM PREFERENCES

SETTINGS

Tune visuals and controller response. Changes are saved automatically.

DETECTING GPU BUDGET
WAVE 10 STRESS TEST READY
QUICK REFERENCE

CONTROLS

Everything you need to move, fight, and survive.

KEYBOARD + MOUSE

WASDMOVESHIFT TO SPRINT
MOUSEAIM + FIREHOLD RMB TO AIM / M24 6×
SPACEJUMPC TO SLIDE
QGRENADEARC EXPLOSIVE
RRELOAD1-0/- SWITCH WEAPONS
IINSPECT WEAPONPROCEDURAL VIEWMODEL MOTION
ESCPAUSETAB FOR SCOREBOARD

CONTROLLER

STICKSMOVE + LOOKL3 TO SPRINT
LT / L2HOLD TO AIMRT / R2 TO FIRE
A / ×JUMPB / ○ TO SLIDE
LB / L1GRENADETACTICAL THROW
X / □RELOADY / △ SWITCHES WEAPON
MENUPAUSEVIEW FOR SCOREBOARD
BUY STATION // CASH ONLY // NO FREE REWARDS

ARMORY & SUPPLY

Quick-buy field supplies by category. Choose a tab, select one item, and get back into the fight.

$0WAVE 0 // NEXT WAVE IN 10PHYSICAL STATION ACCESS // PRESS E TO OPEN
WEAPONSSELECT A CLASS // FAST ACCESS TO ONE PLATFORM GROUP
0 AUGMENTS INSTALLED // 0 ARC GRENADES // 0 FRAG GRENADES
SERVER CHECKPOINTAVAILABLE NOW // BEFORE NEXT WAVE
OPERATIVE SIGNAL LOST

RUN ENDED

NEW PERSONAL RECORD